Action Pinball & Amusement - Coils (Solenoids) & Coil Parts
 
Action Pinball Logo Coils (Solenoids) & Coil Parts

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Information on this page is subject to change without notice, and may not necessarily be current. All prices are in US Funds.
Pinball: Coils (Solenoids) & Coil Parts
Coils for flippers, bumpers, kickers, relays, and more.


  • ALL SALES FINAL: Sales on all electrical/electronic parts are final- no returns, refunds, or exchanges. Please consider and make your choice wisely before purchasing- or contact us if you have any questions.

  • CONDITION OF NEW PARTS: Please check/test/verify new parts for proper operation before installing in your game. Perfection is not a guarantee- some brand new parts occasionally come defective right from the manufacturer. To avoid damage to you, your location, or your game, it always pays to quickly test any new part before installation. We (Action Pinball & Amusement, LLC) are not responsible for any damage caused by new faulty parts that may be installed in your game. Purchase of any parts through our website indicates your acceptance of this disclaimer. Contact us if you receive a part that appears defective. Any "defective" parts returned must be unused and uninstalled, or replacement will not be honored.

  • TESTING AND REPAIR HELP: If you are unsure about testing a component, or don't know how to properly test, please enlist the help of a professional. We (Action Pinball) do not provide technical repair help or assistance by phone or e-mail- we simply provide parts for sale to you through our website. It is up to you to handle the actual repair/installation of parts and your game in general. Please consult with your local pinball repair person or electronic repair shop if you require assistance or have any questions on repair work or testing.

WE ARE NOT RESPONSIBLE FOR ANY DAMAGE TO YOU, YOUR GAME, OR YOUR PARTS. ALL PARTS WE SELL ARE SOLD UNDER THESE TERMS.

For related items not listed here, see our General Parts & Supplies page and our Electronic Parts page.
Coil Parts:
Coil / Solenoid Tension Washer: 89¢ ea
For all makes and models.
Part# 269-5002-00
Used on many games to provide tension on front or back of coil to keep the coil firmly in place when mounted. Will fit/work on any make/model that uses standard size coils. Measures 13/16" outer diameter, 1/2" inner diameter. Replaces Data East/Sega/Stern # 269-5002-00, Gottlieb FA-605, and more.
Coil Plunger Rest Rubber Grommet: 80¢ ea
For all makes and models.

Part# 23-6420
Tan rubber grommet used on coil brackets as a rest for the coil plunger. Used on such devices as replay knockers, bells, chimes, up-kickers, and similar devices.
Coil Diode - 1N4004 General Purpose: 25¢ ea
Part # 1N4004
Type 1N4004. Also replaces 1N4001, 1N4003, and 1N4005. As used on most devices including flipper and bumper coils (solenoids), circuit boards, switches, and other electronic parts. Perfect replacement for coil (solenoid) diodes in solid-state games, and target, rollover, and other leaf/micro switches that use a diode. Also replaces glass (Germanium) diodes used on switches in early solid-state games.

Nylon Coil Sleeves:

Common replacement sleeves in various lengths/styles for most applications, and all makes and models. Coil sleeves are also referred to as "coil tubing".

Always a good idea to replace the coil sleeve when rebuilding/servicing flippers, bumpers, kickers, and other coil devices. Old worn sleeves can add friction to coil plungers and decrease performance. Restore that like-new feel and performance to your game with a few cheap coil sleeves!

Sleeve measurements listed below are overall length (end to end).

Standard Sleeves:
Standard type sleeve for coils that use a coil plunger stop- flippers, pop bumpers, slingshot kickers, saucers, eject coils, outhole kickers, mechanical auto-launchers, etc.

Length: Part #: Price: Order: Notes:
1-3/4 inch
(1-23/32", 45mm)
03-706670¢ ea.
For most standard size coils including EM and early solid-state flippers, pop bumpers, slingsot bumpers, ball eject and saucer coils, etc. Direct replacement for Gottlieb # A-5064, Williams # 03-7066, Stern # 545-5031-00 and 545-5411-00, old Stern # 4A-152, and more.
1-5/16 inch
(34mm)
03-7066-185¢ ea.
For short coils as used on EM pinball score reels, stepper units, chime units, drop target units, and similar. Replaces Williams # 03-7066-1 and others.
1-11/16 inch
(50mm)
03-7066-285¢ ea.
Replaces Williams # 03-7066-2, Stern # 545-5031-00.
2-1/16 inch
(52mm)
03-7066-485¢ ea.
As used on Williams mechanical and early solid-state games for drop target reset coil. Replaces Williams # 03-7066-4, and others.
2-3/16 inch
(52mm)
03-7066-575¢ ea.
Used on most modern "long" flipper coils and diverter/specialty coils. Direct replacement for Williams # 03-7066-5, Stern # 545-5388-00, Data East # 515-5086-00, and others.
2-3/8 inch
(60mm)
03-7068$1.49 ea.Temporarily out- please check back... For large drop target reset coils such as NO-26-1900, NB-26-1900, NO-27-2300, NO-24-1400, and similar, on Bally and Stern solid-state pinballs. 9/16" inner diameter, 5/8" outer diameter. Slightly longer than originals- trim to fit if necessary. Also replaces Williams # 2A-2168.


Flange Sleeves:
Sleeves with flange near one end. Used for devices without a coil plunger stop, where coil plunger goes all the way through the coil. Such devices are vertical up-kickers, kickback lane coils, coil auto-launchers, replay knockers, bell/chime coils, and similar.


Length: Part #: Price: Order: Notes:
1-7/8 inch
(48mm)
03-706770¢ ea.
For use on devices like bells, chimes, vertical up-kickers, kick-out scoops and holes, etc. Replacement for Williams # 03-7067-5, Stern # 545-5076-01, and many others. A replacement "must" if rebuilding or repairing vertical up-
1-1/2 inch
(38mm)
03-7067-2$1.15 ea.
Replaces Williams # 03-7067-2 and others.
1-19/32 inch
(1-5/8", 48mm)
03-7067-3$1.15 ea.
Replaces Williams # 03-7067-3 and others.
1-3/16 inch
(30mm)
545-5500-00$2.25 ea.
For small ball release coil on Apollo 13. Fits coils with 3/8" I.D. opening.
2-1/4 inch
(57mm)
545-5709-0085¢ ea.
Used in drop target assemblies in Sega/Stern games such as Monopoly, Playboy, Roller Coaster Tycoon, Twister and similar others.
2-11/16 inch
(69mm)
545-5847-0085¢ ea.
Replaces Williams # 03-7067-1, Stern # 545-5847-00.

New Coils:



Coils (Solenoids):
Common coils for most makes/models.

Not finding what you need? Be sure to use your browser's SEARCH feature to search by part number. Some obsolete/factory numbers are often listed under other numbers below. Or E-mail us for help.

IMPORTANT NOTES: PLEASE READ BEFORE ORDERING OR CONTACTING US WITH QUESTIONS:

  1. COIL SLEEVES: Unless otherwise noted in the listing below, new coils we sell come with new coil sleeves. If you need extra coil sleeves, or different style/length coil sleeves, you can order separately above.

  2. COIL DIODES: Coils listed below may or may not include a diode across the solder lugs- see table below for specific details. If you need to order a diode, you can order part # 1N4004 above. Please see the next section on "Coil/Wire Polarity".

  3. COIL/WIRE POLARITY: (For coils with diodes only). If replacing a coil with diode, try to make note of the wire polarity on the old coil (which wire connects to which coil lug), so you can properly connect the wires on the new coil. But this is not all- polarity of the wires is based on the orientation of the diode on the coil lugs. Diodes may not always be installed on new coils in the same direction as old coils, so always take note of polarity based on the diode's orientation- not just the lugs.
    The end of the diode with the band (cathode end) always has the HOT (power) wire connected to it's lug. (For coils that use 2 diodes, this is the end lug that is connected to a diode's banded end- as shown in the diagram at left). The end of the diode without the band (anode end) always has the COLD (ground, low, or neutral) wire connected to it's lug. Connecting the wires in reverse will destroy the diode and possibly blow a fuse when power is applied. Be sure to observe correct polarity.
  4. ELECTRO-MECHANICAL GAMES (EM's):

    • AC Current Circuits: Most circuits in EM games are AC current. You cannot use a coil with a diode on it in an AC circuit, or it will short-circuit, blow the fuse, and short out the diode on the coil. If you are replacing a coil in an AC circuit, make sure the diode is clipped off the coil. This will allow it to work properly in an EM game's AC circuit. There is no wire/coil polarity (positive or negative) in AC circuits- wires can be connected to either coil lug without any problems.

    • DC Current Circuits: Some EM games have DC current circuits for some devices, like pop bumpers and slingshot bumpers (usually late 1970's EM games). Coils used in these circuits must have a diode on them. You must observe correct polarity when attaching wires to a coil with a diode, or the diode will be destroyed when power is applied. See "COIL/WIRE POLARITY" above for more info.

      If you are not sure what kind of circuit/game you have, e-mail us and we'll be glad to tell you.

  5. ELECTRONIC (SOLID-STATE) GAMES:

    • Coils WITH Diodes: Be sure to observe polarity when connecting wires to your new coil. We are not responsible for any damage caused by improper installation. See "COIL/WIRE POLARITY" above.

    • Coils WITHOUT Diodes: Some later-model electronic games will not use diodes on the coils, but will have them present in the circuitry on the coil driver board (ie: a "tie-back" diode). This is generally only available in games made from 1990 & up. Earlier games that do not have diode protection built into them must have a diode installed on the coil when installing, otherwise damage may occur to electronic parts on the circuit boards.

  6. COIL PART NUMBERS: Part numbers on many coils of most manufacturers have two numbers (or sets of numbers) that indicate the overall strength of the coil, or what it is generally used for. For example, a "23-800" coil is a coil with 23 gauge wire, and 800 turns of wire. A "23-750" coil is the same thing, but with 750 turns instead of 800, which makes it just a bit stronger than a 23-800 coil (less windings = less resistance = more power).

    Prefix numbers on some coils (such as "AE", "SG", "SA", etc.) indicate the type of nylon bobbin and/or coil lug/diode orientation, or diode presence/absence, and are more of a cosmetic feature than functional value- different types like these are usually interchangeable. For example, an "AE" type coil will replace an "SG" or an "AN" coil in most all cases.

If an exact replacement isn't available for the coil you need, you can often use one that is close, or similar in strength. Most manufacturer's coils are interchangeable in regard to size, and type of use. If you have any coil questions, just e-mail us.

Coils are listed below in alphabetical order, by prefix and number:
Not finding what you need? Be sure to use your browser's SEARCH feature to search by part number. Some obsolete/factory numbers are often listed under other numbers below. Or E-mail us for help. `
Coil number: Original
Manufacturer:
Most Commonly Used For: Includes
Diode?
Price: Order: Picture &
Measurements:
Uses & Notes:
090-0004-00
(CS-1040)
Data East With Diode$19.00
Unique coil with special spool/bobbin for use in closed-frame bracket on Data East games.
090-5001-00
(23-800)
Data East, Sega, SternGeneralWith Diode  Superceded by 090-5001-0T (below).   
090-5001-0T
(23-800)
(090-5001-0B)
(090-5001-00)
(090-5001-01)
(090-5001-02)
(090-5001-ND)
Data East, Sega, SternGeneralWith Diode$14.99

Sample
General purpose coil with diode mounted on top ("T") of solder lugs.
Can be used in place of:
090-5001-0B (diode on bottom)
090-5001-00
090-5001-01
090-5001-02
090-5001-ND (no diode)
090-5002-00
(24-900)
Data East, Sega, SternGeneralWith Diode$9.95

Sample
General purpose coil with diode mounted on top.
090-5002-02
(24-900)
Data East, Sega, SternGeneralWith Diode$8.95

Sample
General purpose coil with diode mounted on bottom of solder lugs.
090-5003-00
(27-1300)
Data East, Sega, SternGeneralWith Diode$8.95

Sample
General purpose coil with diode mounted on bottom (back) of solder lugs.
090-5004-01
(27-1500)
Also replaces:
(090-5004-00)
(090-5004-0T)
(090-5004-0B)
Data East, Sega, SternGeneralWith Diode$13.95

Sample
General purpose coil used on later-model Stern pinball games for common devices such as ball kickout, pop bumper, slingshot bumper, etc. Comes with diode mounted on front (top) of lugs. Diode can be removed and/or installed on bottom of lugs if required.
090-5005-00
(23-840)
Data East, Sega, SternGeneralWith Diode$14.95
General purpose coil with diode mounted on top of solder lugs.
090-5008-00
(0905008)
(23-1200)
Data East, Sega, SternGeneralWith Diode$14.95
Large coil for unique applications.
090-5010-00Data East, Sega, Stern With Diode$12.95
Small coil for unique applications. Diode mounted on back of solder lugs.
090-5011-00
(22-750/30-2600)
Data EastFlipperWith Diode$24.95
ONLY ONE LEFT - NOS original 'Black Beast' coil- discontinued/obsolete. For non-computer-controlled coils in early Data East games such as Laser War, Torpedo Alley, and Time Machine.
090-5017-00
(22-500)
Data East, Sega, SternGeneralWith
Diode
$14.95

Sample
 
090-5020-01
(090-5020-01)
(090-5020-10T)
(21-900)
Data East, Sega, SternGeneralWith Diode$12.95
 
090-5020-20
(090-5020-20T)
(22-900)
Data East, Sega, SternFlipperWith Diode$15.95

Sample
Solid-state flipper coil for use on later model Stern games. Can also be used on Data East and Sega. Exact replacement for alternate part numbers 090-5020-20T, 22-900, and 090-5020-21.
090-5020-21
(22-900)
Data EastFlipperWith Diode  Discontinued- use 090-5020-20 above. Use 090-5020-20 above.
090-5020-30Data East,
Stern, Sega
FlipperWith Diode$17.49

Sample
Solid-state flipper coil for use on Data East games such as Phantom of the Opera and similar. Can also be used in Sega and later-model Stern games.
090-5022-00
(090-5022-0T)
(23-700)
Data East, Sega, SternGeneralWith Diode$14.95

Sample
Ships as 090-5022-0T (diode mounted on top of coil lugs).
090-5023-00
(22-600)
Data East, Sega, SternGeneralWith Diode  Use 22-600 (below)
Sample
 
090-5030-00
(090-5030-01)
(090-5030-0T)
Data East,
Stern, Sega
FlipperWith Diode$21.00

Sample
Solid-state flipper coil for use on Data East and Sega games such as Baywatch, Frankenstein, Hook, Lethal Weapon 3 and more. Includes diode mounted on top of coil lugs. Also replaces 090-5030-0T.
090-5031-00
(090-5031-0T)
(32-1800)
SternRelay/Magnet DiverterWith Diode$39.95 Temporarily out- please check back Trip coil with mounting bracket. Used as magnet, diverter, ball gate, on later-model Stern games.
090-5032-00
(090-5032-0T)
(22-1080)
Data East, Sega, SternFlipperWith Diode$21.00

Sample
Common solid-state flipper coil for use on many Data East, Sega, and Stern games such as Guns 'n Roses and many others.
090-5034-00
(25-1240)
Data East, Sega, SternGeneralWith Diode$14.99

Sample
Used for jaw on T-Rex (Jurassic Park) and similar devices.
090-5036-01
(24-940)
Sega/SternBall LauncherWith Diode  Use 24-940 (below).
Sample
Use 24-940 (below).
090-5041-00
(25-1800)
Data East, Sega, SternFlipperWith Diode$19.95

Sample
Flipper coil used on several Data East, Sega, Stern models, including Tales From the Crypt.
090-5044-0B
(26-1200)
(090-5044-00)
SternGeneral PurposeWith Diode$14.95
General purpose coil used on later-model Stern pinball games for common devices such as ball kickout, pop bumper, slingshot bumper, etc. Comes with diode mounted on bottom of lugs (090-5044-0B). Use 090-5044-0T (below) for coil with diode on top of lugs.
090-5044-0T
(26-1200)
(090-5044-00)
SternGeneral PurposeWith Diode$14.95
General purpose coil used on later-model Stern pinball games for common devices such as ball kickout, pop bumper, slingshot bumper, etc. Comes with diode mounted on top of lugs (090-5044-0T). Use 090-5044-0B (above) for coil with diode on bottom of lugs.
090-5046-00
(28-1050)
Data East, Sega, SternMini Coil
(no sleeve)
With Diode$14.95
Mini coil used on Stern games including Family Guy and Shrek. Coil sleeve not included.
20-9247Bally, WilliamsMagnet CoilDiode Not Required$41.93
Large magnet coil with leads & connector. As used on Bally Addams Family, Addams Family Gold, World Cup Soccer '94. Replaces Williams # 22-675T. This new replacement includes a built-in thermistor to protect against lock-on/overheating. Measures 2-1/2 inches outer diameter, 3/4 inches inner (hole) diameter, 13/16 inches thick. Resistance is approximately 4.5 ohms.
20-10179Bally, WilliamsMagnet CoilDiode Not Required$38.93
Large magnet coil with leads & connector. As used on Bally Theatre of Magic (ramp diverter), and Williams Tales of the Arabian Nights ('Fireball' magnet). Measures 3 inches outer diameter, 1-1/4 inches inner (hole) diameter, 15/16 inch thick. Resistance is approximately 3.7 ohms.
20-10197Bally, WilliamsMagnet CoilDiode Not Required$37.43
Large magnet coil with leads & connector. As used on Bally Champion Pub, Cirqus Voltaire, Theatre of Magic (trunk/outlanes), and Williams No Fear, Star Wars Episode 1, Tales of the Arabian Nights ('Genie' magnet). Measures 2-1/2 inches outer diameter, 3/4 inches inner (hole) diameter, 13/16 inches thick. Resistance is approximately 4.6 ohms.
20-10201Bally/WilliamsMagnet CoilDiode Not Required  Use 20-10285 (below)Use 20-10285 below.
20-10285Bally/WilliamsMagnet CoilDiode Not Required$39.75
Large magnet coil with leads & connector. As used on Williams Johnny Mnemonic. Also replaces # 20-10201. Measures 3 inches outer diameter, 1-1/4 inches inner (hole) diameter, 15/16 inch thick. Resistance is approximately 3.2 ohms.
22-600
(090-5023-00)
Data East/SegaBall LauncherWith Diode$13.95

Sample
For auto ball-launcher on Data East and Sega games, including Guns 'n Roses. Original Data East part #'s 090-5023-00 & 090-5023-01.
22-675TBally, WilliamsMagnet CoilDiode Not Required  Use 20-9247 (above). Use 20-9247 (above).
22-750/30-2600Data EastFlipperWith Diode  Use 090-5011-00 above. Use 090-5011-00 above.
23-750ManyGeneralWith Diode  Use SA-23-750-DC below. Use SA-23-750-DC below.
23-800ManyGeneralWith Diode  Use AE-23-800 (below) or 090-5001-0T (above). Use AE-23-800 (below) or 090-5001-0T (above).
23-840Data East, Sega, SternGeneralWith Diode  Use 090-5005-00 (above). Use 090-5005-00 (above).
23-1200Data East, Sega, SternGeneralWith Diode  Use 090-5008-00 above. Use 090-5008-00 above.
24-240/30-520
(15-139201)
Allied LeisureFlipperWith Diode$19.49

Sample
Short style flipper coil for Allied Leisure and Fascination International solid-state pinball games made in the late 1970's.
24-900Data East, Sega, SternGeneralWith Diode  Use 090-5002-00 or 090-5002-02 above. Use 090-5002-00 or 090-5002-02 above.
24-940Data East, Sega, new SternBall LauncherWith Diode$13.95
Used for auto ball-launcher assemblies in many Data East, Sega, and Stern pinball games, and similar devices.
26-1250
(15-139301)
ManyGeneralWith Diode$14.49
Used for general items like bumpers, kickers, in several makes/models. Also replaces Wico and Allied Liesure # 15-139301.
27-1300Data East, Sega, SternGeneralWith Diode  Use 090-5003-00 above. Use 090-5003-00 above.
27-1450GottliebGeneralWith Diode  Use A-16570 below. Use A-16570 below.
27-1500Data East, Sega, SternGeneralWith Diode  Use 090-5004-01 above. Use 090-5004-01 above.
55-101741Brunswick, BriarwoodKicker, BumperWith Diode$22.50Temporarily out- please check back General use coil for Brunswick and Briarwood home model pinball games.
315-1-18Allied Liesure, Fascination Int'lFlipperWith Diode$17.99
Short style flipper coil for Allied Leisure and Fascination International solid-state pinball games made in the late 1970's.
A-22-550WilliamsGeneralNo
Diode
$14.99

Sample
Used for many devices in electro-mechanical games including pop bumpers, slingshot kickers, ball release, step-up units, drop targets. Replaces A-22-550, FJ-22-550, G-22-550, and J-22-550.
A-24-570/34-3600Bally/MidwayFlipperWith Diodes$14.95
 
A-25-850BallyGeneralNo
Diode
$8.95
Also replaces AP-25-850.
A-25-950Bally, WilliamsGeneralNo
Diode
$8.95
Used on many Bally EM games in 1970's and some earlier/later Williams games.
A-25-1000Bally/MidwayGeneralNo
Diode
$8.95
Replaces Bally # E-184-272.
A-26-1100Bally, WilliamsGeneralNo
Diode
$8.95

Sample
Used on Bally games from 1970's and some earlier/later Williams games. Also replaces part #'s CO-26A-9, CO-26-A-9.
A-27-1300
(AO-27-1300)
Bally/MidwayGeneralWith Diode$13.43

Sample
Replaces Bally # AO-27-1300, E-184-213, E184-213, and Midway # A360-00211-0000, A365-00067-0008, A365-00067-0011, A967-00048-0000.
A-29-2100Bally/MidwayGeneralWith Diode$8.95
Can also be used to replace Midway # AE79-00047-0000 and A365-00067-0010.
A-1496GottliebGeneralWith Diode$14.95
General purpose coil typically used for pop bumpers, kickers, etc. in solid-state games.
A-4893GottliebGeneralNo
Diode
$14.95
General purpose coil typically used for pop bumpers, kickers, etc. in electro-mechanical games.
A-5141GottliebFlipperNo
Diode
$13.95
Short flipper coil used on many electro-mechanical games.
A-5194GottliebGeneralWith Diode$14.95
General purpose coil used for many devices including pop bumpers, ball kickers, slingshot bumpers, etc.
A-5195GottliebGeneralWith Diode$14.95
General purpose coil used for many devices including pop bumpers, ball kickers, slingshot bumpers, etc. Also replaces A-622, A-1943, A-12092.
A-5662GottliebRelayNo
Diode
$16.95Temporarily out- please check back General purpose relay coil.
A-9735GottliebRelayNo
Diode
$16.95 Temporarily out- please check back General purpose relay coil.
A-9736GottliebRelayNo
Diode
$19.95 Temporarily out- please check back General purpose relay coil.
A-14406Bally/WilliamsBall GateNo
Diode
$18.49
Small coil used for ball gate units on games like Attack From Mars, Medievel Madness, Theatre of Magic and more.
A-14701Bally/WilliamsFlipper/DiverterNo
Diode
$14.95

Sample
Short 3-lug coil used for diverter/hold devices. Used on Dirty Harry, Getaway, Gilligan's Island, others.
A-14789Bally, WilliamsHi-Power Auto-LaunchNo
Diode
$24.99

Sample
COIL SLEEVE NOT INCLUDED. For auto-launch units, use bell sleeve # 545-5847-00 (coil sleeves section above).
A-15685WilliamsGetaway Supercharger Ramp CoilDiode Not Required$54.00
Used on Getaway. Large coil on square nylon bobbin. 3 used per game.
A-16570
(27-1450)
GottliebGeneralWith Diode$14.95
General use coil typically used for pop bumpers, slingshot bumpers, up-kickers and kick-out holes.
A-17875GottliebFlipperWith Diode$13.49
Short style flipper coil for Gottlieb solid-state games.
A-18318GottliebDrop Target ResetWith Diode$19.95
Long flipper coil for drop target bank reset on Gottlieb solid-state games.
A-20099Bally, Williams No
Diode
$14.95
 
A-25959GottliebFlipperWith Diode$15.95
Strong flipper coil used on Gottlieb Stargate and Strikes 'n Spares games.
A-29876GottliebFlipperWith Diode$19.95Temporarily out- please check back... Flipper coil with diode.
A020470-01
(A-020470-01)
(25-790/34-2200)
AtariFlipperWith Diode$14.95
NOS original factory coil. As used on Middle Earth.
A020498-01
(A-020498-01)
AtariFlipperWith Diode$19.95
 
A2-23-750-DC
(23-750)
WilliamsGeneral PurposeWith
Diode
 Use SA-23-750-DC below. Use SA-23-750-DC below.
AA40-21/A550-4
(AA-40-21/A-550-4)
Atari  $19.95
Picture SoonNOS original factory coil.
AE-23-800
(23-800)
ManyGeneral PurposeNo
Diode
$13.49
Used for most higher-power devices like pop bumpers, vertical up-kickers, ball auto-launchers, kickouts, etc., in many makes and models. Replaces Bally & Williams # AE-23-800, SG-23-800, and others. Can also be used as replacement for 23-750 and 23-850 in most devices.
AE-23-800-01
(23-800)
WilliamsGeneral PurposeWith
Diode
$13.49
General use coil for many devices. Includes diode mounted on front (top) of unit.
AE-23-800-04
(23-800)
WilliamsGeneral PurposeWith
Diode
$13.49
General use coil for many devices. Includes diode, mounted on back of unit.
AE-23-800-05
(23-800)
WilliamsGeneral PurposeWith
Diode
  Use AE-23-800-01 above. General use coil for many devices. Includes diode mounted on front (top) of unit. Same as AE-23-800-01 (above).
AE-23-800-08
(23-800)
WilliamsGeneral PurposeWith
Diode
$16.95
23-800 coil with 90-degree solder lugs/terminals. Includes diode mounted on front (top) of unit.
AE-23-800-11
(23-800)
WilliamsGeneral PurposeWith
Diode
  Use AE-23-800-04 above. General use coil for many devices. Includes diode mounted on back (bottom) of unit. Same as AE-23-800-04 (above).
AE-23-800-12
(23-800)
WilliamsGeneral PurposeWith
Diode
  Use AE-23-800-04 (above). General use coil for many devices. Includes diode mounted on back (bottom) of unit. Same as AE-23-800-04 (above).
AE-24-900ManyGeneral PurposeNo
Diode
$13.95
General use coil- used on many devices in most makes/models. Also replaces AE-24-900, AE-24-900-01, AE1-24-900, AE-24-900-02, J-24-900, 090-5002-00, 090-5002-02.
AE-24-900-01
(24-900)
ManyGeneral PurposeWith
Diode
$13.95
General use coil- used on many devices in most makes/models. Also replaces AE-24-900, AE-24-900-01, AE1-24-900, AE-24-900-02, J-24-900, 090-5002-00, 090-5002-02. Includes diode on top of coil lugs.
AE-24-900-02
(24-900)
ManyGeneral PurposeWith
Diode
$13.95
General use coil- used on many devices in most makes/models. Also replaces AE-24-900, AE-24-900-01, AE1-24-900, AE-24-900-02, J-24-900, 090-5002-00, 090-5002-02. Includes diode on bottom of coil lugs.
AE-25-1000Bally/WilliamsGeneral PurposeNo
Diode
$14.95
Typically used for ball ramp diverters on games like Star Trek: The Next Generation and similar.
AE-26-1200Bally/WilliamsGeneral PurposeNo
Diode
$13.99
Used for mid-range power devices like slingshot bumpers, pop bumpers on some games, ball diverters, and more. NOTE: Will not fit on replay knocker assembly in early Bally solid-state games (about 1/16" too long)- use AR-26-1200 (below) instead.
AE-26-1500Bally/WilliamsDiverterNo
Diode
$13.49
Used for mid-range power devices like slingshot bumpers, pop bumpers on some games, ball diverters, auto-launchers, and more.
AE-26-1500-01Bally/WilliamsDiverterWith
Diode
$13.49
Used for mid-range power devices like slingshot bumpers, pop bumpers on some games, ball diverters, auto-launchers, and more. Includes diode on top of coil lugs.
AE-26-1500-02Bally/WilliamsDiverterWith
Diode
$13.49
Used for mid-range power devices like slingshot bumpers, pop bumpers on some games, ball diverters, auto-launchers, and more. Includes diode on bottom of coil lugs.
AE-27-1200Bally/WilliamsGeneralNo
Diode
$12.75
Commonly used for mid-range power devices like slingshot bumpers, pop bumpers on some games, ball kickouts, and more.
AE-30-2000Bally/WilliamsDiverterNo
Diode
$13.49
Used for ramp ball diverter onTales of the Arabian Nights and similar applications.
AE1-25-1000Bally/WilliamsDiverterNo
Diode
  Use AE-25-1000 above, and remove diode if necessary. Use AE1-25-1000 above, and remove diode if necessary. Typically used for ball ramp diverters on games like Star Trek: The Next Generation and similar. Has push-on terminals for use with slide connectors, or wires can be soldered on directly.
AF-25-500/28-1000BallyFlipperNo
Diode
$14.95
Flipper coil for most later-model electro-mechanical games including Capt. Fantastic, Flicker, Boomerang, Wizard and more.
AF-25-600/31-1000
(E-184-190)
BallyFlipperNo
Diode
$16.95
Flipper coil for most late 1960's and early 1970's Bally electro-mechanical games including 4 Queens, Dogies and others. Replaces original Bally # E-184-190.
AF-26-650/28-800BallyFlipperNo
Diode
$14.95
Flipper coil for many later-model Bally electro-mechanical games including Monte Carlo, Odds & Evens and more.
AF-26-750/28-800BallyFlipperNo
Diode
$12.95
 
AF-27-1000/32-1300BallyFlipperNo
Diode
$12.95
Also replaces Bally # E-184-204.
AK-25-1050BallyGeneralNo
Diode
$8.95
Also replaces Bally # E-184-235.
AK-27-1300BallyGeneralNo
Diode
$16.49Temporarily out- please check back Common use coil in many devices in mid 1970's Bally EM pinball games.
AL-23-800-01Bally, WilliamsGeneralWith
Diode
$11.99
 
AL-26-1500Bally/WilliamsDiverterWith
Diode
$11.99
Used for mid-range power devices like slingshot bumpers, pop bumpers on some games, ball diverters, auto-launchers, and more.
AL-26-1500-01Bally/WilliamsDiverterWith
Diode
$11.99
Used for mid-range power devices like slingshot bumpers, pop bumpers on some games, ball diverters, auto-launchers, and more.
AN-26-1200Bally/WilliamsGeneral PurposeNo
Diode
 Discontinued- use AR-26-1200 below. Use AR-26-1200 below.
AO-25-950BallyGeneralWith
Diode
$8.95
Same as A-25-950 above, but includes diode across solder lugs, for use in solid-state games or DC circuits in EM games.
AP-26-1200BallyGeneralNo
Diode
 Discontinued- use AR-26-1200 below.Use AR-26-1200 below.
AP-27-1300BallyGeneral PurposeNo
Diode
 Discontinued- use A-27-1300 above, without diode. General use coil- used on many mid/late 1970's Bally games. Replaces Bally # E-184-175.
AP-31-3000Bally No
Diode
$8.95
Replaces Bally # E-184-261.
AQ-25-500/34-4500Bally & Stern
(See note for Stern)
FlipperWith
Diode
$14.95
Short style flipper coil for early model Bally solid-state pinball games from 1978-1985. Can also be used in Stern pinballs from same era (see note below). Designed for use in solid-state (electronic) games, but by removing coil diodes, can be used in earlier electro-mechanical games. Can be used as replacement for Bally/Midway # A365-00045-0000 from games 1985-1989.
NOTE FOR STERN GAMES: Use in some Stern games may require moving the EOS switch wiring on the coil lugs. Click here for proper wiring diagram for this coil.
AQ-25-500/34-5050Bally & Stern
(See note for Stern)
FlipperWith
Diode
$14.95
Short style flipper coil for early model Bally solid-state pinball games from 1977-1978. Can also be used on later model Bally games and in Stern pinballs from same era (see note below). Designed for use in solid-state (electronic) games, but by removing coil diodes, can be used in earlier electro-mechanical games.
NOTE FOR STERN GAMES: Use in some Stern games may require moving the EOS switch wiring on the coil lugs. Click here for proper wiring diagram for this coil.
AR-26-1200BallyGeneralWith
Diode
$17.95
Replacement for AN-26-1200, AP-26-1200, and AR-26-1200. Can also be used in place of AE-26-1200 (AE-26-1200 is about 1/16" longer, so do not swap unless your mounting bracket is slightly adjustable for coil length). Includes diode across solder lugs, for use in solid-state games or DC circuits in EM games. Diode can be clipped off for use in AC circuits.
AT-29-2100BallyGeneral PurposeWith
2
Diodes
$14.95
 
B-20-8702
(20-8702)
(A208702)
(20A-8702)
WilliamsMagnet CoilNo
Diode
$25.95
Large circular magnet coil with leads. As used in electro-mechanical pinball and baseball games, including Dipsy Doodle, Doodle Bug, Love Bug pinballs. Measures 2-1/2 inches outer diameter, 3/4 inches inner (hole) diameter, 27/32 inches thick. Resistance is approximately 53 ohms.
B-26-800
(B1-26-800)
WilliamsScore ReelNo
Diode
$14.99

Sample
Short style score reel coil for some Williams electro-mechanical games. Also replaces B1-26-800.
B-26-1100BallyGeneralNo
Diode
$13.95
General use coil. Used on most Bally games in 1970's. Also replaces # B-26-1100B, CO-26GG-9, CO-26-GG-9. Does not replace Williams B-26-1100 (call or e-mail for Williams coil).
B-27-1100BallyStepper UnitNo
Diode
$8.95
Used on stepper units on most electro-mechanical games.
B-27-1300BallyGeneralNo
Diode
$8.95
Used on most 1970's Bally games. Replaces Bally # E-184-205.
B-28-1600BallyGeneralNo
Diode
$8.95
Short coil used in many Bally electro-mechanical games. Replaces Bally # E-184-260.
B1-26-800WilliamsScore ReelNo
Diode
  Use B-26-800 (above).
Sample
Short style score reel coil for some Williams electro-mechanical games. Also replaces B-26-800.
BA-25-925BallyGeneralNo
Diode
$8.95
Also replaces 25-GG-7, B-25-925, CO-25GG-7, CO-25-GG-7, and Bally # E-184-135.
BB-26-655/32-1245BallyFlipperNo
Diode
$14.95

Sample
Also replaces BB-26-655/32-1200 and Bally #'s E-184-135, E-184-252.
C-28-1100BallyGeneralNo
Diode
$8.95
Common use coil on most Bally games in late 1960's and 1970's. Also replaces # CO-28R-15, CO-28-R-15.
C-31-2000Bally/MidwayChimes, Drop TargetWith
1
Diode
$13.95
Short coil used for chimes and drop target banks. Has 2 solder lugs with 1 diode across lugs. Also replaces CC-31-2000, CJ-31-2000, and CN-31-2000.
CC-30-1700BallySpecialNo
Diode
$8.95
Short coil used in mid-1970's Bally games including Flip Flop, Wizard.
CC-31-2000BallyChimesNo
Diode
$13.95
Picture SoonShort coil used in most 1970's Bally games. Also replaces C-31-2000, CJ-31-2000, and CN-31-2000.
CJ-31-2000
(CN-31-2000)
BallyChimesWith
Diode
$13.95
Short coil used for scoring chimes in early solid-state (electronic) Bally games. Also replaces C-31-2000, CC-31-2000, and CN-31-2000.
D-22F-1150
(D-22-1150)
(04-1035)
WilliamsReset/BatNo
Diode
$24.95Temporarily out- please check back
Sample
Large coil used for trip relay banks and also for bat mechanisms on baseball machines.
D-24-875  No
Diode
$15.95
Long coil, 2 lugs, no diode.
EA-30-1150BallyRelayNo
Diode
$8.95
Relay type coil. Also replaces Bally # E-184-46.
FC-30-1300BallyRelayNo
Diode
$12.50
Relay type coil. Also replaces FD-30-1300, and Bally # E-184-248.
FC-32-2100BallyRelayNo
Diode
$12.50
Relay type coil. Also replaces Bally # E-184-274.
FC-33-2600BallyRelay & Coin LockoutNo
Diode
$18.95

Sample
Relay type coil. Also used for coin door lockout in some Bally EM games. Replaces Bally # E-184-269.
FJ-22-550  No
Diode
Discontinued- use A-22-550 (above). 
Sample
Discontinued- use A-22-550 (above).
FL-20-300/28-400WilliamsFlipperNo
Diode
$14.95Temporarily out- please check back... Flipper coil as used on older Williams electro-mechanical pinball games.
FL-21-375/28-400WilliamsFlipperNo
Diode
$14.95Temporarily out- please check back... Short style flipper coil for Williams electro-mechanical games, as used up through early 1977.
FL-21-400/33-1300-DCWilliamsFlipperWith
Diode
$9.95
Short style flipper coil for unique applications in some Williams solid-state pinball games.
FL-23-600/30-2600-DCWilliamsFlipperWith
Diode
 Use SFL-23-600/30-2600-DC below.Early 50 volt flipper coil as used on games like High Speed, Road Kings, Firepower II, Grand Lizard, Defender and more.
FL-24-600/30-2600WilliamsFlipperWith
Diode
$17.93Temporarily out- please check back...

Flipper coil used on some Williams solid-state games.
FL-11753Bally/WilliamsFlipperWith
Diode
$14.99
Lowest powered flipper coil. Used for small flippers and/or close-proximity shots.
FL-11722Bally/WilliamsFlipperWith
Diode
$14.99
Next-strongest coil- originally a "green wrapper" coil from Williams. Used for short/close-proximity shots.
FL-11630Bally/WilliamsFlipperWith
Diode
$14.99
Mid-powered coil- very common on many late 1980's and early 1990's games. Originally a "red wrapper" coil from Williams. Used on many games.
FL-15411Bally/WilliamsFlipperWith
Diode
$14.99
Strong coil- originally an "orange wrapper" coil from Williams. Used on games where a stronger shot is required to get the ball a long way up the playfield or up ramps.
FL-11629Bally/WilliamsFlipperWith
Diode
$14.99
Very strong coil- originally a "blue wrapper" coil from Williams. Used on many mid-to-late-1990 games for long shots and/or ramps.
FL-17636Bally/WilliamsFlipperWith
Diode
$16.95
Strongest coil- originally a "blue wrapper" coil from Williams. Originally used on early models of Star Trek: The Next Generation for long playfield shots.
G-22-550Williams No
Diode
Discontinued- use A-22-550 (above).  Discontinued- use A-22-550 (above).
G-23-750-DC
(23-750)
Bally/WilliamsGeneral PurposeWith
Diode
 Discontinued- Use SA-23-750-DC below.Use SA-23-750-DC below.
G-23-800-DC
(23-800)
Bally/WilliamsGeneral PurposeWith
Diode
 Use AE-23-800 above.Use AE-23-800 above.
G-23-850
(23-850)
Bally/WilliamsGeneral PurposeWith
Diode
 Use SG-23-850 below.Use SG-23-850 below.
G-23-900
(23-900)
Bally/WilliamsGeneral PurposeWith
Diode
 Use SA-3-23-900 below.Use SA-3-23-900 below.
G-30-1500BallyRelayNo
Diode
$12.95
Relay type coil used in most 1970's Bally electro-mechanical games.
G-31-1600BallyRelayNo
Diode
$8.95
Relay type coil used in most 1970's Bally electro-mechanical games.
G-31-1800Bally/MidwayRelayNo
Diode
$13.95
Relay type coil used in many 1970's Bally electro-mechanical games and some later solid-state games (with diode across lugs). Also Replaces Midway # AE35-00058-0000 (requires diode), A365-00067-0024 (requires diode).
G-31-2000Bally/MidwayRelayNo
Diode
$18.99
Relay type coil used in many 1970's Bally electro-mechanical games and some later solid-state games (requiring diode across lugs- diode available separately).
G-32-2500BallyRelayNo
Diode
$8.95
Relay type coil used in most 1970's Bally electro-mechanical games.
G-33-2800BallyRelayNo
Diode
$13.95Discontinued
Sample
Relay type coil. Also replaces Bally/Midway # A365-08800-0001.
G-36-6900Bally/MidwayRelayNo
Diode
$8.95
Picture SoonRelay type coil used in Bally and Midway games. Replaces Midway # AE14-00046-0000, A365-00067-0020, A365-00067-0022.
GA-31-2000BallyRelayWith
Diode
$8.95
Relay type coil used in Bally solid-state games including Power Play.
J-22-550  No
Diode
Discontinued- use A-22-550 (above). 
Sample
Discontinued- use A-22-550 (above).
J-25-475/34-4500SternFlipperWith
Diode
$20.99
Flipper coil used on some Stern solid-state pinball games. Can also be used in place of Bally coils. Please read this note regarding proper connection/wiring for EOS switch with this type of coil.
J-25-500/34-5050SternFlipperWith
Diode
$15.95
Flipper coil used on many Stern solid-state pinball games. Please read this note regarding proper connection/wiring for EOS switch with this coil.
J-26-1100SternGeneralNo
Diode
  See notes --> Discontinued- use AE-26-1200 above (diode sold separately).
J-26-1200SternGeneralNo
Diode
  See notes --> Discontinued- use AE-26-1200 above (diode sold separately).
J-26-1500SternGeneralWith
Diode
  See notes --> Discontinued- use AE-26-1500-01 or AE-26-1500-02 or AL-26-1500 above.
J-27-1700SternGeneralNo
Diode
  See notes --> Discontinued- use 090-5004-0B above (diode sold separately).
K-31-1500BallyRelayNo
Diode
$8.95
Picture SoonRelay type coil used in some Bally games. Also replaces # K-31-1500B, KKN-312, C-7800-312. Will not replace Chicago Coin #'s K-31-1500 or K-31-1500C.
K-33-2000BallyRelayNo
Diode
$8.95
Picture SoonRelay type coil used in many late 1960's Bally games. Also replaces # 01-1233, C7800-333, C7800-333, C-780-3310, KKN-333, KKN-3310.
M-29-900WilliamsRelayNo
Diode
$15.43Temporarily out- please check back Short relay coil.
M-29-1100WilliamsRelayNo
Diode
$15.61Temporarily out- please check back... Short relay coil.
M-30-1400WilliamsRelayNo
Diode
$9.95
Picture Soon 
M-31-1600WilliamsRelayNo
Diode
$9.95
Picture Soon 
M-35-4000-DCWilliamsRelayWith
Diode
$9.95
Picture Soon 
N-21-650BallyGeneralNo
Diode
$9.95
Coil used on some mid-1970's Bally games including Capt. Fantastic, Freedom, Hang Glider
N-26-1200SternGeneral PurposeWith
Diode
 Discontinued-
Use AR-26-1200 above.
Discontinued- use AR-26-1200 above.
N-26-1900
(NO-26-1900)
Bally/MidwayDrop Target Reset, Zipper FlippersWith
Diode
$29.95
Picture SoonOversize coil commonly used on drop target banks to reset targets. Also used on some Zipper Flipper assemblies. Can be used to replace #'s A360-00209-0000, A365-00067-0017, A365-00067-0018, A967-00077-0000, A-365-67-19, NO-26-1900.
NB-26-1900Bally/MidwayDrop Target Reset, Zipper FlippersWith
Diode
$37.43
Picture SoonOversize coil commonly used on drop target banks to reset targets. Also used on some Zipper Flipper assemblies. Has 3 solder lugs with 2 diodes between lugs.
NO-24-1400BallyDrop Target ResetWith
Diode
$17.95
Picture SoonOversize coil commonly used on drop target banks to reset targets in games such as Playboy, Supersonic.
NO-26-1900BallyDrop Target ResetWith
Diode
$29.95
Picture SoonOversize coil commonly used on drop target banks to reset targets.
NO-26-2300BallyDrop Target ResetWith
Diode
$15.95
Picture SoonOversize coil commonly used on drop target banks to reset targets.
NO-27-2300BallyDrop Target ResetWith
Diode
$29.95
Picture SoonOversize coil commonly used on drop target banks to reset targets, including Evel Knievel.
SA-23-750-DC
(A2-23-750-DC)
(G-23-750-DC)
(SA3-23-750-DC)
(SG-23-750-DC)
(23-750)
WilliamsGeneralWith
Diode
$13.95
Common use coil for devices like pop bumpers, kickers, etc.
SA-23-850-DCWilliamsGeneralWith
Diode
  Discontinued-
use SG-23-850 below.
  
SA-2-23-900-DC
(SA2-23-900-DC)
(23-900)
WilliamsGeneralWith
Diode
  Discontinued-
use SA-3-23-900-DC below.
  
SA-3-23-900-DC
(SA3-23-900-DC)
(SG-23-900)
(23-900)
WilliamsGeneralWith
Diode
$13.49
Same as SG-23-900-DC. Common use coil for devices like pop bumpers, kickers, drop target reset, etc.
SA-5-24-750-DC
(SA5-24-750-DC)
(24-750)
WilliamsGeneralNo
Diode
$14.99
Coil wrapper color/style may vary.
SA-6-24-750-DC
(SA6-24-750-DC)
WilliamsGeneralWith Diode$14.99
 
SFL-19-400/30-750-DC
(SFL 19-400/30-750 DC)
WilliamsFlipperWith
Diode
$17.49
Long style flipper coil for Williams games, first used on Firepower (March 1980) and used on most 25-volt coil games up through approximately 1984.
SFL-20-300/30-800-DCWilliamsFlipperWith
Diode
$14.95
Short style flipper coil for Williams games, as used on solid-state (electronic) model pinball games up through late 1979 (Hot Tip through Laser Ball).
SFL-23-600/30-2600-DCBally/WilliamsFlipperWith
Diode
$20.95
Early 50 volt flipper coil as used on games like High Speed, Road Kings, Firepower II, Grand Lizard, Defender and more.
SFL-24-600/30-2600-DCWilliamsFlipperWith
Diode
 Use FL-24-600/30-2600-DC above. Use FL-24-600/30-2600-DC above.
SG-23-750-DC
(23-750)
WilliamsGeneral PurposeWith
Diode
 Use SA-23-750-DC above.Common use coil for devices like pop bumpers, kickers, drop target reset, etc.
SG-23-800
(23-800)
Bally/WilliamsGeneral PurposeWith
Diode
 Use AE-23-800 above.Use AE-23-800 above.
SG-23-850
(SG1-23-850)
(23-850)
WilliamsGeneral PurposeWith
Diode
$13.49
Common use coil for devices like pop bumpers, kickers, drop target reset, etc.
SG-23-900-DC
(SA3-23-900)
(23-900)
WilliamsGeneral PurposeWith
Diode
$13.49
Same as SA3-23-900-DC. Common use coil for devices like pop bumpers, kickers, drop target reset, etc.
SG-24-875-DCWilliamsGeneral PurposeWith
Diode
$13.43
 
SG-25-1000-DC
(25-1000)
WilliamsGeneral PurposeWith
Diode
$8.95
 
SM-26-600-DCBally/WilliamsTrip/LatchWith
Diode
$16.75

Sample
Relay-style latch/trip coil with diode. Used on games like Bugs Bunny, Fire!, Funhouse, Game Show, Millionaire, PinBot, Road Kings, Taxi, Whirlwind.
SM1-26-600-DCBally/WilliamsTrip/LatchNo
Diode
$16.49

Sample
Relay-style trip/latch coil without diode. Used on Bugs Bunny, Fire, Game Show, Millionaire, PinBot, Road Kings, Taxi, Whirlwind.
SM-29-1000-DCBally/WilliamsRelay/MagnetWith
Diode
$9.95
Small relay type coil with diode. Used for coin lockout mechanism and other applications in many Williams solid-state games 1977-up.
SM-30-1100-DCWilliamsEyes- Funhouse, Road ShowNo
Diode
$19.49
Small bobbin coil used to control eyes and eyelids in Rudy (Funhouse) and Red/Ted (Road Show).
SM-31-900-DCWilliamsEyes- Funhouse, Road ShowNo
Diode
$20.95
Small bobbin coil used to control eyes and eyelids in Rudy (Funhouse) and Red/Ted (Road Show).
SM1-29-1000-DCBally/WilliamsRelay/MagnetNo
Diode
$10.95
Small relay type coil- no diode. Used in Bally Black Rose, possible others.
SM1-35-4000-DCWilliamsRelayWith
Diode
$9.95
Picture Soon 
Z-27-1000WilliamsRelayNo
Diode
$18.95
Picture SoonRelay coil.
Z-28-1200WilliamsRelayNo
Diode
$12.76
Relay coil.
Z-29P-1400
(Z-29-1400)
WilliamsRelayNo
Diode
$19.49Temporarily out- please check back Picture SoonRelay coil.
Z-30-1800WilliamsRelayNo
Diode
$8.95
Relay coil.

Used Coils / Solenoids:

- Sample -
Click to enlarge
PLEASE READ BEFORE ORDERING:
Used coils are tested and confirmed working before being shipped out, but are basically sold "as-is" with no warranty. Most have come from old games that were salvaged or parted-out sometime in the past. Quantities are limited. Used coils often have a buildup of dust/dirt on them so may require some cleaning before installing, depending on condition, and your personal preferences. Coil wrappers may be in various conditions or missing altogether. Coils may not be original (OEM)- may be aftermarket in some cases. Most used coils do not include a coil sleeve, so you can re-use your old sleeve, or pick up a new one on our General Parts & Supplies page. If you have any questions or need any further details on a

"Are new coils better than used coils?" In most cases, no. Think about it- a coil is simply a winding of wire with no moving parts. So coils do not "wear out" like most moving parts in pinball games do. Coils will typically either work, or they won't, and will only stop working properly if physically damaged. So in most cases, a used coil can be just as good as a new one.

Need a coil that is sold out or not listed? E-mail us- we may have, or be able to get it.

Coils are listed by part number, in alphabetical/numerical order:
Coil number: Original
Manufacturer:
Most Commonly Used For: Includes
Diode?
Price: Qty. Available: Order: Uses:
090-5020-30Data EastFlipperWith
Diode
$7.501
Available
New coils also available above.
090-5030-00/
090-5030-0T
Data East/Sega/SternFlipperWith
Diode
$7.503
Available
 
21-50001BGame PlanGeneral PurposeWith
Diode
$5.000
Available
SOLD OUT Note: 1 solder lug is cracked off from nylon bobbin, but still attached and can be repaired or used as is.
904711VariousRelay/Coin LockoutNo
Diode
$5.001
Available
 
A-2-23-750WilliamsGeneralNo
Diode
$5.001
Available
 
A-26-1200BallyGeneralWith
Diode
$5.002
Available
 
A-27-1300BallyGeneralWith
Diode
$5.000
Available
SOLD OUT Also available new- see above.
A-16890GottliebUnknownWith
Diode
$5.001
Available
 
A-25954GottliebUnknownWith
Diode
$5.001
Available
 
A-25959GottliebFlipperWith
Diode
$7.500
Available
SOLD OUT Available new- see above.
AE-23-800-03Bally/WilliamsGeneralWith
Diode
$5.000
Available
SOLD OUT For new replacement, use AE-23-800 above.
AE-24-900-02Bally/WilliamsGeneralNo
Diode
$5.001
Available
  
AE-26-1200Bally/WilliamsGeneralNo
Diode
$5.001
Available
 
AK-25-1050UnknownUnknownNo
Diode
$5.001
Available
 
AL-23-800Bally/WilliamsGeneralWith
Diode
$5.001
Available
 
AN-26-1200BallyGeneralWith
Diode
$5.004
Available
New coils also available above. Use AR-26-1200.
AO-26-1200BallyGeneral UseNo
Diode
$5.000
Available
SOLD OUT New coils available above. Use AE-26-1200.
AO-27-1300BallyGeneralWith
Diode
$5.000
Available
SOLD OUT
AP-27-1300BallyGeneralNo
Diode
$5.002
Available
 
AQ-25-500/34-5050BallyFlipperWith
Diode
$7.501
Available
New coils also available above.
AR-26-1200BallyGeneralWith
Diode
$5.000
Available
SOLD OUTNew coils available above.
B-27-1100WilliamsScore Reel/ChimeNo
Diode
$5.000
Available
SOLD OUT Short coil used in electro-mechanical games for score reel units, bells, and chimes.
Available new above.
B-28-1450WilliamsScore ReelNo
Diode
$5.0015
Available
Short coil used in electro-mechanical games for score reel units.
C-27-1300WilliamsBell/ChimeNo
Diode
$5.000
Available
SOLD OUT Short coil used in electro-mechanical games for bell, chimes.
Available by special order- e-mail us
CC-31-2000BallyChimeNo
Diode
$5.000
Available
SOLD OUT Used for chime assemblies in some Bally games.
CD-29-1600BallyChimeNo
Diode
$7.500
Available
SOLD OUT Used for chime assemblies in some Bally games.
CG-29-1600BallyChimeNo
Diode
$5.000
Available
SOLD OUT Used for chime assemblies in some Bally games.
D.45-S.1000ZaccariaStandardWith
Diode
$5.000
Available
SOLD OUT
D-22-1150WilliamsBank ResetNo
Diode
$12.500
Available
SOLD OUT Long 110 volt coil used for relay bank reset assemblies.
Available by special order- e-mail us
D-24-1400WilliamsBank ResetNo
Diode
$7.500
Available
SOLD OUTLong 110 volt coil used for relay bank reset assemblies.
FL-11629WilliamsFlipperWith
Diode
$7.5012
Available
 
FL-11630WilliamsFlipperWith
Diode
$7.5012
Available
 
FL-11753WilliamsFlipperWith
Diode
$7.508
Available
 
FL-15411WilliamsFlipperWith
Diode
$7.502
Available
 
FO-36-7000BallyCoin LockoutWith
Diode
$7.500
Available
SOLD OUT  
G-23-750WilliamsGeneralNo
Diode
$5.002
Available
 
G-30-1500BallyRelayNo
Diode
$5.000
Available
SOLD OUT  
G-31-1600BallyRelayNo
Diode
$5.000
Available
SOLD OUT Available by special order- e-mail us
G-31-2000BallyRelayNo
Diode
$5.001
Available
 
G-32-2500BallyRelayNo
Diode
$5.002
Available
 
G-33-2800BallyRelayNo
Diode
$5.001
Available
SOLD OUT  
H-26-650Chicago CoinScore ReelNo
Diode
$5.000
Available
SOLD OUT Includes short metal coil sleeve
J-25-1050SternGeneralWith
Diode
$5.001
Available
Used for pop bumpers, slingshot bumpers, and other standard devices.
J-26-800SternGeneralWith
Diode
$5.002
Available
Used for pop bumpers, slingshot bumpers, and other standard devices.
J-26-1100SternGeneralWith
Diode
$5.001
Available
Used for pop bumpers, slingshot bumpers, and other standard devices.
J-26-1200SternGeneralWith
Diode
$5.001
Available
SOLD OUT New coils available above. Use AE-26-1200.
J-26-1500SternGeneralWith
Diode
$5.002
Available
Used for pop bumpers, slingshot bumpers, and other standard devices.
J-27-1500Chicago CoinUnknownNo
Diode
$5.001
Available
 
J-27-1700SternGeneralWith
Diode
$5.001
Available
 
J-28-2300Chicago Coin / SternGeneralNo
Diode
$5.000
Available
SOLD OUT 
J-29-400/22-400Chicago CoinFlipperNo
Diode
$5.000
Available
SOLD OUTAvailable by special order- e-mail us
K-28-1100Chicago CoinRelayNo
Diode
$5.000
Available
SOLD OUT  
NB-26-1900BallyDrop Target Bank ResetWith
Diode
$25.000
Available
SOLD OUT 
NO-24-1400BallyDrop Target Bank ResetWith
Diode
$6.000
Available
SOLD OUT  
NO-26-1900BallyDrop Target Bank ResetWith
Diode
$20.001
Available
Also available new above.
NO-27-2300BallyDrop Target Bank ResetWith
Diode
$20.001
Available
 
S-29-950WilliamsRelayNo
Diode
$5.000
Available
SOLD OUT Available by special order- e-mail us
SA-3-23-900-DCWilliamsUnknownWith
Diode
$5.000
Available
SOLD OUT New coils available above. Use SA-3-23-900.
SA-5-24-750-DCWilliamsUnknownWith
Diode
$5.001
Available
 
SA-23-850-DCWilliamsGeneralWith
Diode
$7.500
Available
SOLD OUT Used for pop bumpers, slingshot bumpers, and other standard devices.
SFL-19-400/30-750-DCWilliamsFlipperWith
Diode
$7.500
Available
SOLD OUT  
SFL-20-300/33-1500-DCWilliamsFlipperWith
Diode
$7.502
Available
 
SFL-23-600/30-2600WilliamsFlipperWith
Diode
$12.505
Available
 
SG-23-850-DCWilliamsGeneralWith
Diode
$8.500
Available
SOLD OUT New coils available above.
Used for pop bumpers, slingshot bumpers, and other standard devices.
SG-23-900-DCWilliamsGeneralWith
Diode
$7.500
Available
SOLD OUT New coils available above.
SM-35-4000-DCWilliamsRelay/Coin Lock-OutWith
Diode
$5.000
Available
SOLD OUT Used for relays and coin door lockout coil assembly.
Z-29-P-1400WilliamsRelayNo
Diode
$5.000
Available
SOLD OUT Relay coil used in electro-mechanical games.
New coils available above.
Z-30-P-1800WilliamsRelayNo
Diode
$5.000
Available
SOLD OUT Relay coil used in electro-mechanical games.
Available new by special order- e-mail us.
Z-31-2000WilliamsRelayNo
Diode
$5.000
Available
SOLD OUT Relay coil used in electro-mechanical games.
Available new by special order- e-mail us.
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