************************************************************************** * * * STERN PINBALL, INC. * * (C) COPYRIGHT 2007 - 2013 STERN PINBALL, INC. * * * ************************************************************************** * * * AVENGERS LE * * * ************************************************************************** HELP US, HELP YOU! If you have any suggestions, questions, need technical advice, find errors or have comments, contact us through our website: http://www.sternpinball.com/contact.shtml or call 1-800-542-5377. You can also email software@sternpinball.com to report any software problems. This text file and all other documents relating to this product, playfield components, features, rules, programming and operation are subject to change without notice (Service Bulletins, if applicable, available through our website). V1.70 - January 16, 2016 ======================= - Fixed a problem where Mystery add-a-ball would not add a ball into play if the only available ball to add was in the Loki lock. - fixed a problem with the Loki lock post double firing as balls pass thru the lock. - fixed a problem where the Loki lock did not properly maintain balls as balls transitioned thru the lock area during multiball events. - Added dot animations to Battle for Earth wizard mode. - added "Push Start" button graphics when credits exist. - Battle for Earth level 2 jackpot speech is now less repetitive. - added new Stern logo with register R to attract mode - fixed text on the third shot of each hero (advance hero rule) - added center spinner display effect. - added center spinner display graphics to Black Widow mode start. - fixed a problem with the MAX BONUS X award given by SHIELD. - fixed a SHIELD display presentation problem (scores not shown properly). - added an adjustment to allow "Attack on the Helicarier" wizard mode to carry over to the next ball, default = No, carry over not allowed. - added spinner rule/graphics to Black Widow advance. - spinner starts at 5K per spin. - pops start at 5K per spin. - added advance pop value to SHIELD award (max pop value = 25K) - added advance spinner value to SHIELD award (max spinner = 25K) - Captain America pops now score 20K per pop (instead of 8K) - completion points given for finishing a VS mode (which can be multiplied if the final shot has a 2X multiplier on it.) - removed strobe/pulse style light show from the attract mode light show, i.e. this light show was designed for incandescent style bulbs. (removed from LE only) - added an adjustment to score Black Widow ramp shots via the spinner, default = Yes, Spinner awards B.W. Ramp. - added speech if flippers are pressed during the attract mode. - difficulty setting now require less pop bumper hits to finish Captain America battle round. - added ball saver & ball saver adjustment to "Attack on the Helicarrier". - added an adjustment to virtually lock balls towards "Loki Multiball" - all VS modes now show numeral progress towards completion (instead of progress bars in several cases) - changed bottom lane rule, i.e. left flipper alternates "LO" lamps, right flipper alternates "KI" lamps. - added difficulty settings to all the VS modes. - added VS mode difficulty setting to Extra Easy, Easy, Medium, Hard, Extra Hard, etc.. presets. - added "Battle for Earth" difficulty and ball save settings to Extra Easy, Easy, Medium, Hard, Extra Hard, etc.. presets. - you can no longer advance Hawkeye if "Attack on the Helicarrier" or "Battle for Earth" wizard modes are ready to start. - a longer delay has been added between raising the bridge and shaking Hulk's arms, i.e. this helps to avoid the bridge from getting hung up on Hulk's arm (LE only). - "Attack on the Helicarrier" wizard mode can now start while the Tesseract mode is active. - "S.H.I.E.L.D" mystery award now advances Bonus X by "1" instead of "3". - "Bonus X Hold" is no longer a "S.H.I.E.L.D" mystery award. - "Bonus Hold" is no longer a "S.H.I.E.L.D" mystery award. - "Attack on the Helicarier" now shows number of shots remaining to complete. - Shots to the Black Widow ramp will divert the ball to the Hulk Eject if Extra Ball is lit. - Shots to the Black Widow ramp will divert the ball to the Hulk Eject for the final shot in "Battle for Earth". - Hulk drop targets now pause before resetting in case a ball falls back into the Hulk eject. - Hulk drop targets remain down during Attack on the Helicarrier. - Hulk drop targets remain down during Battle for Earth. - Changed rules for Battle for Earth which now has 4 levels. - added difficulty setting for Battle for Earth. - added ball save timer adjustment to Battle for Earth - Fixed a bug that was causing the Magnet to ignore the "disabled" adjustment. - Added slingshot power adjustment and implementation. - Fixed a bug with the mystery lit background lamp effect. - Fixed a translation that was off of the display. - added German, French, Spanish and Italian translations - Removed unused tesseract adjustment. - Got the proper backgrounds to show with the proper shots in the mini wizard mode - removed a hulk multiball start speech call that is only used on the LE version of the game. - fixed a problem with the thor escapes capsule award, it wasn�t showing the full explosion reveal, but now it does - Changed the Hawkeye spell out award so that the letter collected flashes in a different (and more visible) manner - included the playfield lights in the match display effect, they do a ground pound effect now. - Black Widow skill shot not available on the Pro model. V1.40 - February 11, 2013 ======================= - First pass of the redemption system. see http://www.sternpinball.com/downloads/Stern_Pinball_Redemption_System_Software_Manual.pdf for details. - added logic to stop inadvertent hulk movement during hulk multiball start. - Added up and down movement to the jet in the background of Thor VS Hulk background display effect. - renamed the VS timer adjustments. - added installs. - VS completion and award sounds can now co-exist. - fixed Avenger mode difficulty. i.e. easy/medium settings were not working properly. - added a right ramp diverter adjustment to control when the ball will be diverted. WEIGHTED = game decides, WEIGHTED + OVERRIDE = game decision can be overridden by player, COMPETITION. - Tesseract shot arrows can now co-exist with other rules that use the same arrow lamp(s). - added a redemption ticket(s) displap/lamp effect. - added loki speech, lightshows & dot effects to loki advance (lock lit), lock, multiball. - fixed a problem where the Tesseract would score points at game/ball start. - added new speech narrative to Assault on the Helicarrier. - added sounds to VS modes. - add-a-ball awarded during S.H.I.E.L.D. will now resurrect a recently finished multiball. - added skill shots for Captain America & Black Widow. - changed bonus scores. - fixed a bug where tech alert reported broken switches incorrectly. - added new jackpot display effects to Assault on the Helicarrier. - adjusted jackpot display effects in the Assault on the Helicarrier. - Fixed a problem with displaying the number of shots left in the Captain America VS mode. - Fixed a problem with the Thor background effect in Assault on the Helicarrier. - added scores to the Captain America vs Loki jackpot display effect. - changed the ironman jackpot 3 display effect during Assault on the Helicarrier. - added number of shots remaining to the Captain America vs Loki background effect - added more VS sound assets - Fixed the Assault on the Helicarrier super jackpot clouds. - Changed the Assault on the Helicarrier rotor background so that each jackpot makes the rotor spin faster in the background. - added VS sound assets - added more Captain America VS jackpots and super jackpot - added all Assault on the Helicarrier display effects. - added more Captain America vs Loki display effects. - Added more Assault on the Helicarrier dot's to the game. - Added Ironman jackpot 1 and jackpot 2 to the Ironman vs mode. - Added background, jackpot 1, jackpot 2, and super jackpot to Hawkeye VS mode. - added Black Widow VS jackpot animations. - added Thor VS jackpot and super jackpot animations. - added new dots for the hulk multiball start display effect. - added loki lit, loki double jackpot sound f/x - fixed audit text that overlapped the display screen - fixed LE/Pro Thor target lamps. - fixed Captain America pop bumper display/sounds. - added enemy bar to Captain America - speech/display f/x now match as each Avenger advances towards mode start. - Added Black Widow VS jackpot 1 and 2 dots. - Added Thor VS jackpot 1 and 2 dots. - tweaked polishing the Ironman VS super jackpot display effect. - Added a progress bar to the Ironman VS background effect. - tweaked Captain America Highlight sounds - added new Loki Level 2 jackpots to game. - added the super jackpot dots for Ironman VS Thor. - changed left inner loop score award for Captain America Highlight Mode. - changed captain america highlight award animation. - added mode start sounds to the VS modes. - cleaned up VS mode start/award display effects - added logic to handle ball passing through the Loki locks during VS modes. - Shoot Again was not blinking in the attract mode, this has been fixed. - Added a VS logo to each VS start animations - removed unnecessary frames at the end of the VS intro movies - Added two more Loki Level 1 jackpot animations - Added 1 loki level 2 jackpot animation. - fixed a problem where the background red/blue/green GI's would flicker. - changed the behavior of the Hulk drop targets/lamps when the Hulk advance rule is not available. - changed the behavior of the Hulk drop targets during Black Widow VS Hulk. - add more synced Hulk speech - mystery now awards 3X - added Hulk f/x to Black Widow VS Hulk. - added light shows to VS start/awards - added Loki double/super JP sound f/x - Added new sounds for COSMIC letters and super jackpot award during tesseract mode. - fixed pro->le merge problem with right orbit switch logic. V1.2 - December 24, 2012 ======================= - Changed Tesseract attract mode lamp strings. - Added new super jackpot artwork. - added more light shows. - Added new COSMIC art for the tesseract mode. - Added audits for COSMIC during tesseract mode. - Added a display effect for COSMIC letter during tesseract mode. - Added more loki dots to game. - Added black widow vs dots to game. - Added Black Widow VS background animation to game - Added Thor vs dots to game. - Added Thor VS background animation to game - added new Hawkeye, Iron Man sound f/x - added sound effects to Black Widow, Iron Man, Hawkeye modes. - removed unused speech phrases. - Created entries for each avengers vs speech call. - Moved/Added speech calls to modes and awards. - Tesseract mode timer now held at 0 seconds while the cube is spinning. - Cube spin awards are now NOT awarded during the tesseract mode grace period. - The Tesseract timer will not time down if the ball is in a multiball device or if the playfield is not valid. - The Avenger modes are now available during Loki Multiball - Loki Multiball scoring has changed based upon the number of active Avenger modes. - added more synced f/x to match, bonus, hulk, game start - Fixed tesseract switch states to accurately describe the spin direction (these were backwards based on the whitewood). - Added an adjustment for the number of spins needed for a COSMIC letter during TESSERACT mode. - Tesseract cube revolutions with super jackpot lit now move the super jackpot from shot to shot. - Once the tesseract mode super jackpot is lit, it will stay lit until it is collected, or until the player drains the ball. - Cleaned up the tesseract mode background display effect. - Added difficulty defines to the tesseract COSMIC letter extra ball adjustments. - Tesseract mode shot lamps now SOLID ON when available so as not to conflict with Loki multiball lamps. - Added extra ball for spelling COSMIC. 1st extra ball is lit for spelling COSMIC 3 times, the 2nd, 25 times. These values are on adjustments. - Added instant info module. - Tesseract mode super jackpot was not being reset after it was collected. This has been corrected. - Misc. tesseract fixes. - Super jackpot was being awarded off of the tesseract targets. This has been removed. - Changed the super jackpot shot from the left loop to the left ramp (for now). - Added a light show for super jackpot. - Added tesseract explode and pinwheel lamp + flasher strings for big light shows. - Fixed some numbering in the coil table (benign). - added several full playfield lamp strings/fx - started work on Hulk multiball full playfield lamp f/x - added rbg GI lamps to the VS modes. - added strobing lamps to the VS available shots. - Added some speech to the tesseract mode super jackpot award. - Fixed sound/display for tesseract mode super jackpot. - Added super jackpot state to tesseract mode. - Added audits for COSMIC letter and super jackpot award for tesseract mode. - First pass super jackpot award scoring and display effect. - Cleaned up the tesseract letter award display effect. It now shows the animation for the last letter correctly. V1.1 - December 14, 2012 ======================= - removed a choreography check to fix a display issue. - Added Tesseract super jackpot and showing bonus for completing spins for COSMIC letters to light it. - added sound f/x for Battle for Earth, Assault on the Helicarrier, VS fight modes. - added different tesseract end music. - added background gi lamp effects to Thor, Hawkeye, Captain America, Black Widow, Iron Man and the Tesseract. - Hulk Jackpots scores are now based on Active Avengers. - added speech to Assault on the Helicarrier. - changed synced speech testing. - GIE objects now have a function to determine background GIE. - Added super jackpot scoring to tesseract mode. - Fixed an issue where the player's last score was showing poorly behind captain america during his battle mode - Modified Captain America battle award to space the pop values apart more and have them use images rather that font. - Added an better initialization for the pop value system - Added a check to ensure we don't go overbounds for the pop value score. - Modified the duration the Captain America battle award, now it waits for the animation to complete. - Fixed the "COSMIC" display effect so it will restart if it is interrupted by another effect. - Added background instructions. - Added standup target scoring. - Added "COSMIC" spellout for a larger award during the Tesseract MODE. - Fixed a problem in the captain america scoring pop bumper display effect. - Fixed an issue where multiple sound requests were being made instead of a single one. - fixed a silence problem at the start of some tunes. - added hulk eject explode lamp string(s) - Changed tesseract mode scoring. The shot scores are based on how much the value was built up when spelling "COSMIC". - Added background for Ironman vs mode - Added speech to the AOTH and BFE wizard modes. - Added tesseract speech. - fixed a problem where ironman was scoring after a left inner loop shot (LE only). - added new Helicarrier music. - added new VS fight music. - added new Terminate music. - Avenger advance lamps now light properly when the associated rule(s) is disabled. - bridge ball search now follows Hulk ball search to avoid a collision (LE only). - Hulk Speech can now be synced to any sound/speech event. - added hulk throwing bridge (LE only). - added green lamps only to Hulk Multiball background (LE only). - added left drop target logic (LE only) - changed Loki Jackpot flash lamp sequence - added additional rules/logic to when the ball will pass thru the loki locks. - Added new tesseract sounds for main play. - Added in tesseract speech. - Modified Captain America Highlight mode display to show multiple enemies, rising digits, and a moving background. V1.0 - December 10, 2012 ======================= - Initial release.